import { DmgType, UnitAttr } from "../../types/L_Type";
import UnitX from "../../entity/UnitX";
import AdditDmgBase from "./AdditDmgBase";

/**  */
export default class PyLightningChainEff extends  AdditDmgBase{

    // static thisEff:PyLightningChainEff;

    // static getInstance():PyLightningChainEff{
    //     if(this.thisEff==null){
    //         this.thisEff=new PyLightningChainEff()
    //     }
    //     return this.thisEff
    // }

    public execEffect(aux: UnitX, bux: UnitX, dmgv: number, dmgTypeKey: keyof DmgType, extraDmgAttr?: UnitAttr | undefined, exclusiveAttr?: object | undefined): void {
        console.log("<!AD>",aux.name,"【触发攻击特效连锁闪电】,对",bux.name,"造成基础",dmgv,"点",dmgTypeKey,"伤害");
    }



  
}  